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0 A.D. Is a không tính tiền and open-source, real-time strategy trò chơi under development by Wildfire Games. It is a historical war & economy game focusing on the years between 500 B.C. Và 1 B.C. For the first part, và a planned second part for the years A.D. 1 to A.D. 500. The trò chơi is cross-platform, playable on Windows, OS X, FreeBSD, Linux, và OpenBSD. It aims khổng lồ be entirely không tính tiền and open-source, using the GPLv2+ license for the game engine và CC BY-SA for the game art.
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0 A.D. Features the real-time strategy chơi game components of building a base, training an army, combat, & technology research. The trò chơi is about economic development và warfare. The game will include multiple units and buildings specific to lớn each civilization as well as both land và naval units.
Twelve different civilizations are available, which are each represented as they were at their apex. During the game, the player does not advance through time, but from village phase over town phase to thành phố phase. The phases represent the sizes of settlements in history, and every phase unlocks new units, buildings và technologies.
The game features both a single-player và a multiplayer mode. In single-player mode, the player"s opponents are controlled by the game. In both modes, players can choose between computer-generated random maps, hand-made scenarios, or skirmish maps as a hybrid form.
Multiplayer functionality is implemented using peer-to-peer networking without a central server. There is, however, a central lobby vps which can be used khổng lồ discover other players and set up a game. Players can also bypass the lobby và connect directly khổng lồ each other using their IP address. When players connect to lớn each other, one player"s computer acts as a host. The host gathers commands from all players và distributes them. Sending just the players" commands reduces the amount of data that must be sent, which reduces delays due khổng lồ slow network connections. However, all connected players must calculate the entire game state from those commands, which means that the trò chơi can only be as fast as the slowest computer in the game can handle.
The idea of 0 A.D. Started around the year 2000. At the start, it was just a modding project that would make use of the Age of Empires engine. However, different modders bumped into the limitations of using a closed-source engine, so they decided khổng lồ cooperate và make a game from scratch.
Between 2002 and 2009, the game was developed in private. Only people who were accepted khổng lồ the team had access to lớn the source code. During that time, a lot of artwork was made, but it was difficult khổng lồ find programmers for a closed-source model. In 2009, the team re-evaluated the development process, và chose the open-source development model. Shortly after open-sourcing the code, the team began to lớn release development versions of the game.
Since open-sourcing the game, it has seen a large amount of contributors, and is still under heavy development.
0 A.D. Originally began as a comprehensive total conversion mod concept for Age of Empires II: The Age of Kings in June 2001. With limited kiến thiết capabilities, the team soon turned to lớn trying khổng lồ create a full independent trò chơi based on their ideas. The game has been in development since 2000, with actual work starting in 2003.
In November 2008, the developers confirmed that they would soon be releasing the project as open-source. On 10 July 2009, Wildfire Games released source code for 0 A.D. Under the GPL 2+, & made the art content available under the CC BY-SA.
There were about ten khổng lồ fifteen people working on 0 A.D. Around 23 March 2010, but since development started over 100 people have contributed.
On 5 September 2013, an Indiegogo crowdfunding campaign was started with a US$160,000 goal. They raised a total of US$33,251 to be used to hire a programmer. The majority of the finances are managed by the Software in the Public Interest organisation.